Setting Up Live Streaming
To see the live view the user will have to create a LiveStreamClient object. Which will initialize the live view and start the streaming to a player that can be fetched from the newly created object.
Initiating a Live Stream Connection
To create a LiveStreamClient you will need
videoResolution(optional): The resolution of the video stream you want to receive. Defaults to camera default.
You can create an object likewise:
val client = LiveStreamClient(
device = device,
)